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The Original Harry Potter Trading Card Game

The Harry Potter Trading Card Game was originally published in the early 2000s, alongside the first wave of Harry Potter films. Players take on the role of a witch or wizard, casting Spells, calling on Creatures and friends, exploring Locations around Hogwarts, and racing to win a Quidditch Match — all while managing Lessons for Power and watching their opponent's deck run out of cards.

The original print run spanned a handful of expansions before the game went out of production, but it built a small, dedicated following that kept playing — and eventually building on — the game long after new physical cards stopped being printed.

The Revival

"Revival" refers to the fan community that has kept the Harry Potter Trading Card Game alive since the original print run ended — maintaining the rules, running tournaments, and designing brand-new expansions in the spirit of the original sets. The Revival rules used here build on the original game with a handful of its own additions (mulligans, sideboards, Advanced Lessons, and more), along with an ongoing Banned & Restricted list for tournament play.

This project is not the official home of the Revival community or its rules — for the authoritative rules, card database, and community discussion, see the Revival community's own resources (their Discord and rules site are the best starting points).

Playing Online at redtaggames.com

This site is a fan-built digital implementation of the Harry Potter Trading Card Game (Revival rules), letting players build decks and play full games against each other online instead of needing physical cards and an opponent in the same room.

Features include a deck builder with the full card catalog, single games and best-of-3 Match Series (with sideboarding between games), games against the computer, Sealed and Draft runs you can start any time, and an ever-growing library of card sets — all implemented card-for-card against the Revival rules.

This is a hobby project, run for the enjoyment of the small community that plays it — it is not a commercial product.