Card Sets
Live sets are pickable in the deck builder; draft sets are flagged ⚠ and still buildable, just not blessed yet.
| Set | Type | Cards | Status | Live |
|---|---|---|---|---|
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Players
| Player | Role | Sleeves / Mats | Joined | Last Login | Last Active |
|---|---|---|---|---|---|
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Tests
Runs one regression test in a new tab (everything it writes is rolled back; test players are cleaned up afterwards). Type part of a name to narrow the list.
Game Activity
By game type: Constructed (your own decks, against the computer or another player), Sealed and Draft (run games). Completed: finished in the month. In progress: started in the month and not finished yet (for last month, ones still unfinished now). Unique players: people who played a game of that type in the month. Games against the computer: all types, completed in the month (the real games a computer-opponent tuning run learns from) and in progress (started in the month, not finished yet). Test players' games are left out; abandoned games are deleted by cleanup, so they are not counted.
| Measure | Last month | This month |
|---|---|---|
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Computer Opponent
Results of games played against the computer, recorded to help tune its play. "Bot win %" is from the computer's point of view. Samples are small, so treat percentages loosely until there are many games.
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| By bot version | Games | Bot win % |
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| By computer's deck | Games | Bot win % |
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| Per game average | Computer | Human |
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| Recent games | Decks (you vs computer) | Result | Turns | Bot version |
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Sealed & Draft Formats
What players can start under "Sealed & Draft". Each booster is 11 cards (1 rare, 3 uncommon, 7 common). A run is a round robin: one game against each of the 3 computer opponents (since 2026-10-16; runs started before finish under their old win / loss limits). Players can also choose their own packs ("Custom", 6–8 boosters; small sets at most once); its pool is deleted when the run ends (or after the pool life, if unfinished). Draft: a table of 4 (the player + 3 computer drafters); each booster is one round's pack, opened in the order listed (top first), so 6 boosters = 6 rounds of 11 picks. Packs pass left, then right, alternating. Changing a format doesn't affect drafts already under way.
| Format | Boosters | Cards | Run | XP | Pool life | Status | |
|---|---|---|---|---|---|---|---|
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New format
Deck Library
Decks built by the computer (owner "Deck Library") so "Play vs Computer — Random public deck" has variety. New decks are saved private; test them against the players' own public decks, then publish the good ones and delete the weak ones. Building and testing run in the background, one job at a time, at low priority (4 games per deck, about 2–3 minutes per deck).
No jobs yet.
| Deck | Format | Lessons | Status | Test W-L-D | Real games | ||
|---|---|---|---|---|---|---|---|
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Active & Setup Games
Per-game Debug flag enables the in-game "Give Card" debug tool for that one game only, without flipping the site-wide DEBUG_MODE kill switch.
| Game | Players | Status | Turn | Mode | Deck Type | Observable | Debug |
|---|---|---|---|---|---|---|---|
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Player Feedback
Bug reports and feedback sent from the in-game Feedback tab.
| Player | Game | Message | Sent |
|---|---|---|---|
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News
Shown in a sidebar on the lobby page, newest first.
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Resources
Links shown on the public Resources page. Image files (if any) must already be uploaded to resource_images/.
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Cosmetics
Card Sleeves & Player Mats. Image files must already be uploaded to cosmetic_images/sleeves/ or cosmetic_images/mats/ before adding an item here. "Starter gift" items are automatically unlocked for every new player as soon as they verify their account.
| Name | Type | Starter Gift | Unlocked by | Edit | Delete |
|---|---|---|---|---|---|
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